protonscr

HighFleet

protonopen appid 1434950Game compatibility - Unofficial
ValveSoftware/Proton#5020 · opened 2021-07-27 by asmfreak · updated 2026-04-03 · 19 comments · github · game page · search this game
Aasmfreak 2021-07-27 github

Compatibility Report

  • Name of the game with compatibility issues: HighFleet
  • Steam AppID of the game: 1434950

System Information

  • GPU: Intel Mesa Intel HD 620 (KBL GT2)
  • Driver/LLVM version: 4.6 Mesa 21.1.2
  • Kernel version: 5.12.12-arch1-1
  • Link to full system information report as Gist: here is the gist
  • Proton version: 4.11, 6.3-5, Experimental (at 2021-07-27)

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

I've launched HighFleet with default 4.11 Proton. Here is the log file for it.
steam-1434950.log
For a brief moment I saw a black screen, which returned back to my original desktop and then this message appered on screen:
Screenshot

Then I've tried Proton 6.3-5, which hangs with "Preparing to start" Steam window. After killing every process in that hanged group, I tried Proton Experimental. It crashed immediately, without producing any meaningful logs.

Update: Same results after update to the latest versions of everything

Reproduction

Mmozo78 2021-07-28 github

Same here, the game doesn't start.

MMadByteDE 2021-07-29 github

Switching between DXVK and WINED3D doesn't do anything.

The game launches just fine when testing with original MS dlls (d3d11.dll, d3dx11_43.dll & D3DCOMPILER_47.dll) cp'd to the game's root or system32 directory.

It's possibly related to fixme:d3dx:D3DX11CreateTextureFromMemory not being implemented since the game crashes shortly after this message pops up.

Log file (crashing): GIST

Bug report on WineHQ

Aarcher7778 2021-07-30 github

Same for me - Ubuntu 20.04

?ghost 2021-07-31 github

I made an implementation of D3DX11CreateTextureFromMemory on top of the implementation of D3DX11GetImageInfoFromMemory which is still on the mailing list at the moment, but the game still needs native d3dcompiler_47 because the builtin implementation doesn't support compute shader SM5

Mmozo78 2021-07-31 github

And it's working! Thank you!
Screenshot from 2021-08-01 00-04-59

Kkekonn 2021-08-02 github

I am having windowing issues with both the latest Proton-GE and regular Proton. Often the cursor is not drawn and the game content is drawn off center.

I only experience this from the second start. I am unsure how this happened. The proton logs display no errors (only about missing openxr and the wrong overlayrenderer in LD (32 vs 64 bit))

EDIT: could anyone tell me what config option I could use to force the game into windowed mode?

EDIT 2: Apparently this is an issue with the 1.1 patch of the game.

Aarcher7778 2021-08-02 github

Post-patch main menu screen without mouse cursor. I cannot select anything.

Reinstalled the fixes and verified game. Game boots to load screen then crashes to desktop.

Ssectoidman 2021-08-06 github

Post-patch main menu screen without mouse cursor. I cannot select anything.

Reinstalled the fixes and verified game. Game boots to load screen then crashes to desktop.

FWIW this seems to be an issue with the game itself - the dev rewrote whatever part of the game is handling input devices and it doesn't seem to play nice with Proton and some windows machines. This can be partially worked around by adding CORE_INIT_RI=false to the game's Config.ini file, which according to the dev disables the new raw input system - but I've personally had mouse control issues even with this workaround that weren't present in the initial release of the game.

Ccwestkaemper 2021-08-25 github

From my experience, the following happens.
Proton 6.14-GE-2 Works on Nvida gpus, but not AMD. On amd it simply does not launch. No error window either.
Proton 6.3 with protontricks 1434950 d3dcompiler_47 d3dx11_43 would launch, but the game would not register any input and i could not get past the main menu as a result.

KKGOH 2021-09-01 github

@sectoidman thanks! That's worked for me. I got mouse input problems after CORE_INIT_RI=false too, but these problems only occur in the full screen mode, I switched to the maximized borderless window and problems are gone. Game works great now!

Steps I've done:

  1. Install the game via steam
  2. Select proton 6.3-6 in the game properties
  3. Install protontricks & run protontricks 1434950 d3dcompiler_47 d3dx11_43
  4. Add CORE_INIT_RI=false to ~/.steam/steam/steamapps/common/HighFleet/Config.ini
  5. Change the window from fullscreen to maximized & borderless in my WM (bspwm)
winetricks -V 20210206
protontricks -V  protontricks (1.6.0)
GPU: NVIDIA GeForce GTX 1050 Ti Mobile 
Driver/LLVM version: nvidia 470.42.01
CPU: Intel i7-8750H
Kernel: 5.4.131-1-MANJARO 
OS: Manjaro Linux x86_64
NnestorFigliuolo 2021-11-26 github
NnestorFigliuolo 2021-11-27 github

I just applied the patches: [#5020 (comment)](https://github.com/ValveSoftware/Proton/issues/5020#issuecomment-890387658)

Can you explain how you did that? Thanks!

Mmozo78 2021-11-27 github

You have to compile Wine, it's a long process to explain it here:

https://wiki.winehq.org/Building_Wine

BBloodyIron 2022-05-12 github

Still need to use winetricks/protontricks for these packages "d3dcompiler_47 d3dx11_43", as per protondb reports. Really want to just play this game without having to use winetricks/protontricks. :/

TTomT15 2026-03-30 github

any update on this?

NNYBACHOK 2026-04-03 github

any update on this?

Works with GE-Proton10-34

NnestorFigliuolo 2026-04-03 github

any update on this?

Works with GE-Proton10-34

I can confirm it's working!

Proton versions

Upstream links

DLLs