Can't reproduce, works fine with latest mesa-git and llvm-git for me. Please file a mesa bug.
Yeah, I guess I will have to because I Just tried it with LLVM-9svn and it still hangs
Are you sure this hang is gpu driver related? Looking at the proton bug report, there are people (even nvidia users) reporting freezes on the main menu, which are apparently solved by disableing esync or with a self-compiled faudio build against ffmpeg.
@Oschowa people I've talked to say it's working for them so I assumed it was a driver issue because I've been having issues with native vulkan games although recent updates have fixed them but not skyrim. I also knew certain versions of LLVM had this issue so I assumed it was. Disabling esync is something I try frequently as it's fixed other games for me but not this one. I have not tried the faudio fix, maybe I should try that next because I REALLY want this game working.
Wait, are you talking about a GPU hang which causes your entire system to freeze, or just the game hanging?
@doitsujin you know, I feel really dumb now but until you said that it didn't occur to me that "GPU hang" meant a full system hang. For some reason I read that as "game hang."
Alright, so it's an XWayland issue, or an XWayland issue with RADV because I had a friend test it and it hangs for him in XWayland but not under X.Org. I got the idea from looking at this issue https://github.com/ValveSoftware/Proton/issues/4 someone else mentioned it as an issue and it turns out it's correct.
Running skyrim special edition through steam play hangs on the main menu. I'm not sure if the logs I've attached are helpful, if not let me know. I was expecting this to be an LLVM 7.0.1 issue so I manually built RADV against LLVM 8 but the issue still persists.
Software information
Skyrim Special Edition, Ultra with TAA
System information
Log files
d3d11.log: SkyrimSE_d3d11.log
dxgi.log: SkyrimSE_dxgi.log