protonscr
38 results, 86 hits for PROTON_USE_WINED3D

DayZ appid 221100 1 threads, 1 open 6 matching

DayZ protonopenGame compatibility - UnofficialRegression.NET

#3899 路 145 comments 路 updated 2026-04-23 路 6 matching
comment by chrisbward 路 2022-08-13 路 viewgithub
... I spun the game up using "PROTON_USE_WINED3D=1 %command% -nosplash -skipintro", then set the graphics to their defaults ...
comment by Svampebob1 路 2022-08-13 路 viewgithub
> Ok, followed my own steps this morning, and they failed. > > I spun the game up using "PROTON_USE_WINED3D=1 ...

Arma 3 appid 107410 5 threads, 1 open 2 matching

Arma 3 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#2364 路 194 comments 路 updated 2026-08-16 路 2 matching
comment by ByCybernetik 路 2019-08-23 路 viewgithub
@RookySoap Arma 3 via WineD3D not working Variable PROTON_USE_WINED3D=1 %command% will not help
comment by kisak-valvemaintainer 路 2019-08-23 路 viewgithub
... By the way, does using `PROTON_USE_WINED3D=1 %command%` as your launch options help?

The Riftbreaker appid 780310 1 threads, 1 open 1 matching

The Riftbreaker protonopenGame compatibility - UnofficialXAudio2.NET

#5668 路 11 comments 路 updated 2024-09-09 路 1 matching
comment by thunder1410 路 2022-08-04 路 viewgithub
Using the PROTON_USE_WINED3D=1 launch option fixes the issue with a significant performance hit.

Victoria 2 (AppId: 42960) protonclosedGame compatibility - Unofficial.NET

#527 路 42 comments 路 updated 2024-08-20 路 4 matching
comment by kisak-valvemaintainer 路 2020-02-10 路 viewgithub
Hello @DadSchoorse, can you test if `PROTON_USE_WINED3D=1 %command%` in the game's launch options has an effect?
comment by BobbyBlock 路 2021-10-01 路 viewgithub
... logs I have seen posted, tried it with "PROTON_USE_WINED3D=1 %command%" but got the same error. Thanks in ...
comment by kisak-valvemaintainer 路 2021-04-25 路 viewgithub
... You might get lucky trying a newer Proton version with `PROTON_USE_WINED3D=1 %command%` in the game's launch ...

Divinity Original Sin 2 appid 435150 2 threads, 1 open 6 matching

Divinity Original Sin 2 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#413 路 325 comments 路 updated 2026-07-14 路 6 matching
comment by Bamsey 路 2019-04-12 路 viewgithub
SaveGame works fine witch parameter PROTON_USE_WINED3D=1 %command% but generates some glitches like black heroes status icon or ...
comment by ivomac 路 2022-07-28 路 viewgithub
> ``` > PROTON_USE_WINED3D=1 %command% --skip-launcher > ``` With this the game launches with no window for me, but I can ...

Empyrion - Galactic Survival appid 383120 2 threads, 0 open 3 matching

Empyrion - Galactic Survival protonclosedGame compatibility - Unofficial.NET

#4911 路 19 comments 路 updated 2023-10-21 路 3 matching
issue by nerun 路 2021-06-21 路 viewgithub
... It's playable with `Proton 5.13-6` and launch option `PROTON_USE_WINED3D=1 %command%`, but graphic issues. I ...
comment by kisak-valvemaintainer 路 2021-06-21 路 viewgithub
Hello @Nerun, `PROTON_USE_WINED3D=1` is not a supported launch option. The better riddle to pursue is why the ...

World of Tanks Blitz appid 444200 3 threads, 1 open 4 matching

World of Tanks Blitz protonopenGame compatibility - UnofficialRegression.NET

#1293 路 94 comments 路 updated 2024-12-29 路 4 matching
comment by annulen 路 2019-08-14 路 viewgithub
With PROTON_USE_WINED3D=1 game fails to load , see log [steam-444200.log](https://github.com/ValveSoftware/Proton/files ...
comment by kisak-valvemaintainer 路 2019-04-09 路 viewgithub
... You might have luck changing the game's launch options to `PROTON_USE_WINED3D=1 %command%` to get Proton to ...

Saint Seiya: Soldiers' Soul appid 348710 2 threads, 1 open 1 matching

Saint Seiya: Soldiers' Soul protonopenGame compatibility - Unofficial.NET

#1408 路 82 comments 路 updated 2022-12-05 路 1 matching
comment by kisak-valvemaintainer 路 2020-10-30 路 viewgithub
Please go back to a vanilla install and test if setting the game's launch options to `PROTON_USE_WINED3D ...

Sonic and All Stars Racing Transformed appid 212480 2 threads, 1 open 1 matching

Sonic & All-Stars Racing Transformed Collection protonopenGame compatibility - Unofficial.NETDXVK/D3D9 馃惛

#426 路 23 comments 路 updated 2022-11-08 路 1 matching
comment by kisak-valvemaintainer 路 2020-02-08 路 viewgithub
... You should be able to add `PROTON_USE_WINED3D=1` to get the previous behavior back.

Naruto Shippuden: Ultimate Ninja Storm Revolution, 2, 3 and (1) (272510 543870 234670 495140) protonopenGame compatibility - UnofficialXAudio2.NET

#103 路 65 comments 路 updated 2023-12-10 路 2 matching
comment by kisak-valvemaintainer 路 2019-02-16 路 viewgithub
Possibly a video driver specific issue? Does adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options make ...
comment by aardbol 路 2019-02-16 路 viewgithub
> Possibly a video driver specific issue? Does adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options make ...

Space Engineers appid 244850 3 threads, 1 open 1 matching

Space Engineers protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#1792 路 667 comments 路 updated 2025-12-27 路 1 matching
comment by Linux74656 路 2019-04-03 路 viewgithub
The game crashes when using DirectX(PROTON_USE_WINED3D=1) with an error message. ![Screenshot from 2019-04-02 21 ...

TOXIKK appid 324810 1 threads, 1 open 3 matching

TOXIKK protonopenGame compatibility - UnofficialXAudio2.NET

#2011 路 13 comments 路 updated 2021-11-11 路 3 matching
comment by js6i 路 2020-04-15 路 viewgithub
... As a workaround use the OpenGL back end (put `PROTON_USE_WINED3D=1 %command%` in launch options).
comment by AsciiWolf 路 2020-04-15 路 viewgithub
... a workaround use the OpenGL back end (put `PROTON_USE_WINED3D=1 %command%` in launch options). Thanks! The game now ...

Elite Dangerous appid 359320 8 threads, 1 open 5 matching

Elite Dangerous protonopenGame compatibility - UnofficialRegressionNVIDIA driversMesa drivers.NETAMD RADV

#150 路 672 comments 路 updated 2026-07-10 路 5 matching
comment by alexzk1 路 2022-08-21 路 viewgithub
... in the startup parameters - nothing has changed Sorry: PROTON_USE_WINED3D=1 %command% 1st version, I think, is from user_settings ...
comment by redmcg 路 2022-02-27 路 viewgithub
... issues/1459 Just wondering if you have any more luck with the following launch option: `PROTON_USE_WINED3D=1 %command%`

Final Fantasy X/X-2 HD Remaster appid 359870 2 threads, 1 open 8 matching

Final Fantasy X/X-2 HD Remaster protonopenGame compatibility - Unofficial.NET

#555 路 79 comments 路 updated 2026-04-12 路 8 matching
comment by enricotagliavini 路 2021-03-20 路 viewgithub
```PROTON_USE_WINED3D=1 PROTON_FORCE_LARGE_ADDRESS_AWARE=0 %command%``` This made the game stable, no more crashes whatsoever for FFX-2. Performance ...
comment by cuongttran 路 2018-12-10 路 viewgithub
... I tried to add `PROTON_USE_WINED3D=1 %command%` to the game's launch options but the problem is still ...

Primal Carnage Extinction appid 321360 1 threads, 1 open 1 matching

Primal Carnage Extinction crashes on startup protonopenGame compatibility - Unofficial.NET

#3517 路 4 comments 路 updated 2022-09-06 路 1 matching
comment by madewokherd 路 2022-09-06 路 viewgithub
... crash in native code, which I can work around by setting the launch command to `PROTON_USE_WINED3D=1 %command%`

Freeman: Guerrilla Warfare appid 773951 1 threads, 1 open 1 matching

Freeman: Guerrilla Warfare protonopenGame compatibility - Unofficial.NET

#3347 路 7 comments 路 updated 2021-11-11 路 1 matching
comment by kisak-valvemaintainer 路 2019-12-22 路 viewgithub
Hello @Reifam, can you also share a Proton log from the game crashing without PROTON_USE_WINED3D=1? It won ...

Project Torque appid 1112400 1 threads, 1 open 2 matching

Project Torque protonopenGame compatibility - Unofficial.NET

#3359 路 15 comments 路 updated 2026-02-07 路 2 matching
comment by Jackster 路 2022-12-21 路 viewgithub
... github.com/ValveSoftware/Proton/files/10282392/DXVK.log) "PROTON_USE_WINED3D": "1", [WINED3D.log](https://github.com/ValveSoftware/Proton/files ...
comment by Jackster 路 2026-02-07 路 viewgithub
... Tested: - `PROTON_NO_FSYNC=1` - `PROTON_NO_ESYNC=1` - `PROTON_USE_WINED3D=1` - `WINEDLLOVERRIDES=mf=n;mfplat=n;mfplay=n` - `ProjectTorque.exe.config` with ...

Fable Anniversary appid 288470 2 threads, 1 open 1 matching

Fable Anniversary protonopenWhitelist Request.NET

#1542 路 31 comments 路 updated 2024-06-08 路 1 matching
comment by ruineka 路 2021-12-06 路 viewgithub
... game has rapid purple flickering unless I use PROTON_USE_WINED3D=1. This solution however still has horrible frame timing ...

IL-2 Sturmovik: Cliffs of Dover Blitz Edition appid 754530 1 threads, 1 open 10 matching

IL-2 Sturmovik: Cliffs of Dover Blitz Edition protonopenGame compatibility - Unofficial.NET

#5007 路 34 comments 路 updated 2024-12-11 路 10 matching
comment by coljac 路 2021-08-02 路 viewgithub
... I did a quick test with `PROTON_USE_WINED3D=1` and no logging on. I was able to start a ...
comment by piotr-gbyliczek 路 2021-09-10 路 viewgithub
... I was not aware of PROTON_USE_WINED3D depreciation and this seems to be the only option that lets the ...

Assassin鈥檚 Creed庐 Liberation HD appid 260210 1 threads, 1 open 1 matching

Assassin鈥檚 Creed庐 Liberation HD protonopenGame compatibility - Unofficial.NET

#2289 路 13 comments 路 updated 2023-01-22 路 1 matching
comment by howels 路 2019-03-25 路 viewgithub
... but shows only a black screen when using PROTON_USE_WINED3D. Using PROTON_NO_D3D11 other any other combination of options simply ...
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