protonscr
103 results, 303 hits for PROTON_USE_WINED3D

Doom 3: BFG Edition appid 208200 1 threads, 1 open 1 matching

Doom 3: BFG Edition protonopenGame compatibility - UnofficialRegressionXAudio2

#569 路 56 comments 路 updated 2026-01-29 路 1 matching
comment by MasterCATZ 路 2019-10-25 路 viewgithub
try PROTON_USE_WINED3D=1

DayZ appid 221100 1 threads, 1 open 6 matching

DayZ protonopenGame compatibility - UnofficialRegression.NET

#3899 路 145 comments 路 updated 2026-04-23 路 6 matching
comment by chrisbward 路 2022-08-13 路 viewgithub
... I spun the game up using "PROTON_USE_WINED3D=1 %command% -nosplash -skipintro", then set the graphics to their defaults ...
comment by Svampebob1 路 2022-08-13 路 viewgithub
> Ok, followed my own steps this morning, and they failed. > > I spun the game up using "PROTON_USE_WINED3D=1 ...

ASTRONEER appid 361420 1 threads, 1 open 4 matching

ASTRONEER protonopenGame compatibility - UnofficialRegressionXAudio2

#243 路 88 comments 路 updated 2025-06-02 路 4 matching
comment by grazzolini 路 2019-09-30 路 viewgithub
@z5d69, try running with PROTON_USE_WINED3D=1 %command%.
comment by grazzolini 路 2019-04-19 路 viewgithub
... Since setting PROTON_USE_WINED3D and using primusrun (in my case) works, I suspect this is an issue with DXVK ...

SCP: Secret Laboratory appid 700330 6 threads, 1 open 11 matching

SCP: Secret Laboratory protonopenGame compatibility - UnofficialoverlayRegressionMesa drivers

#4229 路 142 comments 路 updated 2026-06-27 路 11 matching
comment by agent188 路 2021-01-08 路 viewgithub
`PROTON_USE_WINED3D=1` using OpenGL removed the flicker
comment by agent188 路 2021-01-08 路 viewgithub
OpenGL in the graphics settings and `PROTON_USE_WINED3D=1` removed the flicker

World of Warships appid 552990 2 threads, 1 open 10 matching

World of Warships protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#333 路 165 comments 路 updated 2025-03-19 路 10 matching
comment by OvermindDL1 路 2019-04-20 路 viewgithub
... Game would not launch without `PROTON_USE_WINED3D=1`, it does launch with it but displays the same image as ...
comment by nightsky30 路 2020-12-19 路 viewgithub
`PROTON_USE_WINED3D=1 %command%` no longer fixes the crashing for me :unamused:

Warframe appid 230410 5 threads, 1 open 5 matching

Warframe protonopenGame compatibility - UnofficialRegressionXAudio2

#167 路 510 comments 路 updated 2026-04-19 路 5 matching
comment by Frontear 路 2019-03-11 路 viewgithub
@joro1881 Try using `PROTON_USE_WINED3D=1 PROTON_NO_ESYNC=1` as a launch option
comment by kisak-valvemaintainer 路 2019-05-15 路 viewgithub
... As an alternative, you can try adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options to get ...

Trackmania Nations/United Forever (7200 11020) protonopenGame compatibility - UnofficialRegressionDXVK/D3D9 馃惛

#467 路 48 comments 路 updated 2026-07-06 路 4 matching
comment by kisak-valvemaintainer 路 2020-02-11 路 viewgithub
Hello @parkerlreed, can you check if `PROTON_USE_WINED3D=1 %command%` avoids the crash?
comment by parkerlreed 路 2020-04-29 路 viewgithub
Ok yeah with `PROTON_USE_WINED3D=1` and 5.0-7 it is indeed working!
comment by treierxyz 路 2020-06-14 路 viewgithub
`PROTON_USE_WINED3D=1` fixes crashing and on 5.0-9 the SFX are working!

SWORD ART ONLINE Alicization Lycoris appid 1009290 1 threads, 1 open 2 matching

SWORD ART ONLINE Alicization Lycoris protonopenGame compatibility - UnofficialRegression

#4200 路 31 comments 路 updated 2023-09-03 路 2 matching
comment by Nagakuro 路 2022-07-03 路 viewgithub
> Thanks, can you check if setting the game's launch options to `PROTON_USE_WINED3D=1 %command%` has an effect ...
comment by kisak-valvemaintainer 路 2022-07-03 路 viewgithub
Thanks, can you check if setting the game's launch options to `PROTON_USE_WINED3D=1 %command%` has an effect?

Age of Empires 2 (2013) appid 221380 2 threads, 1 open 15 matching

Age of Empires 2 (2013) protonopenGame compatibility - UnofficialoverlayRegression

#72 路 196 comments 路 updated 2023-05-07 路 15 matching
comment by attah 路 2020-03-01 路 viewgithub
My AMD RX5700 also seems to need `PROTON_USE_WINED3D=1`. Thanks for the hint.
comment by h4kuna 路 2021-05-19 路 viewgithub
... I used the argumet like `PROTON_USE_WINED3D=1 %command%` and game works. Thank you But better solution was without ...

Dungeons & Dragons Online appid 206480 3 threads, 1 open 4 matching

Dungeons & Dragons Online protonopenGame compatibility - UnofficialRegression

#5695 路 6 comments 路 updated 2022-11-04 路 4 matching
comment by chknatwork 路 2022-09-10 路 viewgithub
Can confirm that adding PROTON_USE_WINED3D=1 %command% works with Proton 7.31-1
comment by vpfeiffer 路 2022-09-08 路 viewgithub
The launcher launches with `PROTON_USE_WINED3D=1 %command%` and `PROTON_LOG=1 %command%` and `Proton 7.0-4` which is ...

Arma 3 appid 107410 5 threads, 1 open 2 matching

Arma 3 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#2364 路 194 comments 路 updated 2026-08-16 路 2 matching
comment by ByCybernetik 路 2019-08-23 路 viewgithub
@RookySoap Arma 3 via WineD3D not working Variable PROTON_USE_WINED3D=1 %command% will not help
comment by kisak-valvemaintainer 路 2019-08-23 路 viewgithub
... By the way, does using `PROTON_USE_WINED3D=1 %command%` as your launch options help?

Castlevania Lords of Shadow 2 appid 239250 1 threads, 1 open 3 matching

Castlevania Lords of Shadow 2 Black shadows glitches in ingame cutscenes protonopenGame compatibility - UnofficialRegressionDXVK/D3D9 馃惛

#760 路 14 comments 路 updated 2024-06-08 路 3 matching
comment by kisak-valvemaintainer 路 2020-03-20 路 viewgithub
Hello @shoober420, does running the game with `PROTON_USE_WINED3D=1` avoid the resolution change crash?
comment by shoober420 路 2020-03-21 路 viewgithub
@kisak-valve Using "PROTON_USE_WINED3D=1" does fix the issue. WINED3D LOG: [steam-239250.zip](https://github.com/ValveSoftware ...

Prince of Persia: The Sands of Time appid 13600 1 threads, 1 open 2 matching

Prince of Persia: The Sands of Time protonopenGame compatibility - UnofficialRegression

#3209 路 13 comments 路 updated 2022-11-01 路 2 matching
comment by springwurm 路 2020-05-21 路 viewgithub
PROTON_USE_WINED3D=1 Log: [steam-13600.log](https://github.com/ValveSoftware/Proton/files/4662448/steam-13600.log) PROTON_FORCE_LARGE_ADDRESS_AWARE=0 ...
comment by kisak-valvemaintainer 路 2020-05-21 路 viewgithub
Does setting the game's launch options to `PROTON_USE_WINED3D=1 %command%` have an effect? Also, please update your ...

Grand Theft Auto IV appid 12210 1 threads, 1 open 5 matching

Grand Theft Auto IV protonopenGame compatibility - UnofficialRegressionMesa drivers

#350 路 162 comments 路 updated 2025-03-29 路 5 matching
comment by Managor 路 2020-03-28 路 viewgithub
Can confirm. Passing `PROTON_USE_WINED3D=1 %command%` as a launch option allows the game to run.
comment by thaewrapt 路 2020-04-17 路 viewgithub
> With stock Proton, `PROTON_USE_WINED3D=1` should allow it to launch. Can confirm that this currently eliminates a blackscreen ...

Age of Empires II Definitive Edition appid 813780 3 threads, 1 open 25 matching

Age of Empires II: Definitive Edition protonopenGame compatibility - UnofficialRegressionXAudio2

#3189 路 701 comments 路 updated 2026-07-06 路 25 matching
comment by EnriqueWood 路 2019-12-03 路 viewgithub
I got libstrangle to work using linux steam and proton setting PROTON_USE_WINED3D in LAUNCH_OPTION The comman used was ...
comment by RobLabRat 路 2023-07-08 路 viewgithub
> have you tried using `PROTON_USE_WINED3D=1 %command%` as steam game launch option? > That should force the OpenGL backend ...

The Elder Scrolls IV: Oblivion appid 22330 1 threads, 1 open 1 matching

The Elder Scrolls IV: Oblivion protonopenWhitelist RequestRegression

#718 路 51 comments 路 updated 2025-07-07 路 1 matching
comment by kisak-valvemaintainer 路 2020-02-18 路 viewgithub
Thanks, can you check if `PROTON_USE_WINED3D=1 %command%` in the game's launch options has an effect?

[Whitelist] Bejeweled 3 appid 78000 2 threads, 1 open 3 matching

Bejeweled 3 crashes on startup protonopenGame compatibilityRegression

#2025 路 16 comments 路 updated 2023-05-31 路 3 matching
comment by lucifertdark 路 2018-11-24 路 viewgithub
Add PROTON_USE_WINED3D=1 %command% to launch options with Proton 3.16-4 Beta & the game will work again.
comment by IanTrudel 路 2023-05-31 路 viewgithub
Have you tried `PROTON_USE_WINED3D=1 %command%` in the launch options? This is the only way I can get ...

Cossacks 3 appid 333420 1 threads, 0 open 1 matching

Cossacks 3 protonclosedGame compatibility - UnofficialRegression

#3956 路 15 comments 路 updated 2022-07-31 路 1 matching
comment by kisak-valvemaintainer 路 2020-06-13 路 viewgithub
Thanks, can you check if setting the game's launch options to `PROTON_USE_WINED3D=1 %command%` has an effect?

GTA V appid 271590 8 threads, 1 open 23 matching

Grand Theft Auto V protonopenGame compatibility - UnofficialRegression

#37 路 1,693 comments 路 updated 2026-06-25 路 23 matching
comment by Fatmice 路 2019-09-19 路 viewgithub
... I must have PROTON_USE_WINED3D=1 in the set launch options.
comment by artemyto 路 2019-09-19 路 viewgithub
Isn't it simpler to add bultin directx dll overrides for launcher instead of use PROTON_USE_WINED3D, copy dlls ...

Fallout 4 appid 377160 3 threads, 1 open 4 matching

Fallout 4 protonopenGame compatibility - UnofficialRegressionXAudio2DXVK/D3D9 馃惛

#308 路 252 comments 路 updated 2026-08-27 路 4 matching
comment by kisak-valvemaintainer 路 2020-04-12 路 viewgithub
Hello @xnick, can you check if setting `PROTON_USE_WINED3D=1 %command%` in the game's launch options has an ...
comment by sebaro 路 2022-05-26 路 viewgithub
... It works with OpenGL, "PROTON_USE_WINED3D=1" Edit2: I think it's a shader cache issue, if I delete ...
page 1 of 6next