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proton
103
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100
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3
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Regression
103
Game compatibility - Unofficial
97
XAudio2
40
Mesa drivers
14
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11
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103
results, 303 hits for
PROTON_USE_WINED3D
Doom 3: BFG Edition
appid 208200
1 threads, 1 open
1 matching
Doom 3: BFG Edition
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#569 路 56 comments 路 updated 2026-01-29 路 1 matching
comment by
MasterCATZ
路 2019-10-25 路
view
路
github
try
PROTON_USE_WINED3D
=1
DayZ
appid 221100
1 threads, 1 open
6 matching
DayZ
proton
open
Game compatibility - Unofficial
Regression
.NET
#3899 路 145 comments 路 updated 2026-04-23 路 6 matching
comment by
chrisbward
路 2022-08-13 路
view
路
github
... I spun the game up using "
PROTON_USE_WINED3D
=1 %command% -nosplash -skipintro", then set the graphics to their defaults ...
comment by
Svampebob1
路 2022-08-13 路
view
路
github
> Ok, followed my own steps this morning, and they failed. > > I spun the game up using "
PROTON_USE_WINED3D
=1 ...
4 more matching in this thread
ASTRONEER
appid 361420
1 threads, 1 open
4 matching
ASTRONEER
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#243 路 88 comments 路 updated 2025-06-02 路 4 matching
comment by
grazzolini
路 2019-09-30 路
view
路
github
@z5d69, try running with
PROTON_USE_WINED3D
=1 %command%.
comment by
grazzolini
路 2019-04-19 路
view
路
github
... Since setting
PROTON_USE_WINED3D
and using primusrun (in my case) works, I suspect this is an issue with DXVK ...
2 more matching in this thread
SCP: Secret Laboratory
appid 700330
6 threads, 1 open
11 matching
SCP: Secret Laboratory
proton
open
Game compatibility - Unofficial
overlay
Regression
Mesa drivers
#4229 路 142 comments 路 updated 2026-06-27 路 11 matching
comment by
agent188
路 2021-01-08 路
view
路
github
`
PROTON_USE_WINED3D
=1` using OpenGL removed the flicker
comment by
agent188
路 2021-01-08 路
view
路
github
OpenGL in the graphics settings and `
PROTON_USE_WINED3D
=1` removed the flicker
9 more matching in this thread
World of Warships
appid 552990
2 threads, 1 open
10 matching
World of Warships
proton
open
Game compatibility - Unofficial
Regression
XAudio2
Mesa drivers
#333 路 165 comments 路 updated 2025-03-19 路 10 matching
comment by
OvermindDL1
路 2019-04-20 路
view
路
github
... Game would not launch without `
PROTON_USE_WINED3D
=1`, it does launch with it but displays the same image as ...
comment by
nightsky30
路 2020-12-19 路
view
路
github
`
PROTON_USE_WINED3D
=1 %command%` no longer fixes the crashing for me :unamused:
8 more matching in this thread
Warframe
appid 230410
5 threads, 1 open
5 matching
Warframe
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#167 路 510 comments 路 updated 2026-04-19 路 5 matching
comment by
Frontear
路 2019-03-11 路
view
路
github
@joro1881 Try using `
PROTON_USE_WINED3D
=1 PROTON_NO_ESYNC=1` as a launch option
comment by
kisak-valve
maintainer
路 2019-05-15 路
view
路
github
... As an alternative, you can try adding `
PROTON_USE_WINED3D
=1 %command%` to the game's launch options to get ...
3 more matching in this thread
Trackmania Nations/United Forever (7200 11020)
proton
open
Game compatibility - Unofficial
Regression
DXVK/D3D9 馃惛
#467 路 48 comments 路 updated 2026-07-06 路 4 matching
comment by
kisak-valve
maintainer
路 2020-02-11 路
view
路
github
Hello @parkerlreed, can you check if `
PROTON_USE_WINED3D
=1 %command%` avoids the crash?
comment by
parkerlreed
路 2020-04-29 路
view
路
github
Ok yeah with `
PROTON_USE_WINED3D
=1` and 5.0-7 it is indeed working!
comment by
treierxyz
路 2020-06-14 路
view
路
github
`
PROTON_USE_WINED3D
=1` fixes crashing and on 5.0-9 the SFX are working!
1 more matching in this thread
SWORD ART ONLINE Alicization Lycoris
appid 1009290
1 threads, 1 open
2 matching
SWORD ART ONLINE Alicization Lycoris
proton
open
Game compatibility - Unofficial
Regression
#4200 路 31 comments 路 updated 2023-09-03 路 2 matching
comment by
Nagakuro
路 2022-07-03 路
view
路
github
> Thanks, can you check if setting the game's launch options to `
PROTON_USE_WINED3D
=1 %command%` has an effect ...
comment by
kisak-valve
maintainer
路 2022-07-03 路
view
路
github
Thanks, can you check if setting the game's launch options to `
PROTON_USE_WINED3D
=1 %command%` has an effect?
Age of Empires 2 (2013)
appid 221380
2 threads, 1 open
15 matching
Age of Empires 2 (2013)
proton
open
Game compatibility - Unofficial
overlay
Regression
#72 路 196 comments 路 updated 2023-05-07 路 15 matching
comment by
attah
路 2020-03-01 路
view
路
github
My AMD RX5700 also seems to need `
PROTON_USE_WINED3D
=1`. Thanks for the hint.
comment by
h4kuna
路 2021-05-19 路
view
路
github
... I used the argumet like `
PROTON_USE_WINED3D
=1 %command%` and game works. Thank you But better solution was without ...
13 more matching in this thread
Dungeons & Dragons Online
appid 206480
3 threads, 1 open
4 matching
Dungeons & Dragons Online
proton
open
Game compatibility - Unofficial
Regression
#5695 路 6 comments 路 updated 2022-11-04 路 4 matching
comment by
chknatwork
路 2022-09-10 路
view
路
github
Can confirm that adding
PROTON_USE_WINED3D
=1 %command% works with Proton 7.31-1
comment by
vpfeiffer
路 2022-09-08 路
view
路
github
The launcher launches with `
PROTON_USE_WINED3D
=1 %command%` and `PROTON_LOG=1 %command%` and `Proton 7.0-4` which is ...
2 more matching in this thread
Arma 3
appid 107410
5 threads, 1 open
2 matching
Arma 3
proton
open
Game compatibility - Unofficial
Regression
XAudio2
.NET
#2364 路 194 comments 路 updated 2026-08-16 路 2 matching
comment by
ByCybernetik
路 2019-08-23 路
view
路
github
@RookySoap Arma 3 via WineD3D not working Variable
PROTON_USE_WINED3D
=1 %command% will not help
comment by
kisak-valve
maintainer
路 2019-08-23 路
view
路
github
... By the way, does using `
PROTON_USE_WINED3D
=1 %command%` as your launch options help?
Castlevania Lords of Shadow 2
appid 239250
1 threads, 1 open
3 matching
Castlevania Lords of Shadow 2 Black shadows glitches in ingame cutscenes
proton
open
Game compatibility - Unofficial
Regression
DXVK/D3D9 馃惛
#760 路 14 comments 路 updated 2024-06-08 路 3 matching
comment by
kisak-valve
maintainer
路 2020-03-20 路
view
路
github
Hello @shoober420, does running the game with `
PROTON_USE_WINED3D
=1` avoid the resolution change crash?
comment by
shoober420
路 2020-03-21 路
view
路
github
@kisak-valve Using "
PROTON_USE_WINED3D
=1" does fix the issue. WINED3D LOG: [steam-239250.zip](https://github.com/ValveSoftware ...
1 more matching in this thread
Prince of Persia: The Sands of Time
appid 13600
1 threads, 1 open
2 matching
Prince of Persia: The Sands of Time
proton
open
Game compatibility - Unofficial
Regression
#3209 路 13 comments 路 updated 2022-11-01 路 2 matching
comment by
springwurm
路 2020-05-21 路
view
路
github
PROTON_USE_WINED3D
=1 Log: [steam-13600.log](https://github.com/ValveSoftware/Proton/files/4662448/steam-13600.log) PROTON_FORCE_LARGE_ADDRESS_AWARE=0 ...
comment by
kisak-valve
maintainer
路 2020-05-21 路
view
路
github
Does setting the game's launch options to `
PROTON_USE_WINED3D
=1 %command%` have an effect? Also, please update your ...
Grand Theft Auto IV
appid 12210
1 threads, 1 open
5 matching
Grand Theft Auto IV
proton
open
Game compatibility - Unofficial
Regression
Mesa drivers
#350 路 162 comments 路 updated 2025-03-29 路 5 matching
comment by
Managor
路 2020-03-28 路
view
路
github
Can confirm. Passing `
PROTON_USE_WINED3D
=1 %command%` as a launch option allows the game to run.
comment by
thaewrapt
路 2020-04-17 路
view
路
github
> With stock Proton, `
PROTON_USE_WINED3D
=1` should allow it to launch. Can confirm that this currently eliminates a blackscreen ...
3 more matching in this thread
Age of Empires II Definitive Edition
appid 813780
3 threads, 1 open
25 matching
Age of Empires II: Definitive Edition
proton
open
Game compatibility - Unofficial
Regression
XAudio2
#3189 路 701 comments 路 updated 2026-07-06 路 25 matching
comment by
EnriqueWood
路 2019-12-03 路
view
路
github
I got libstrangle to work using linux steam and proton setting
PROTON_USE_WINED3D
in LAUNCH_OPTION The comman used was ...
comment by
RobLabRat
路 2023-07-08 路
view
路
github
> have you tried using `
PROTON_USE_WINED3D
=1 %command%` as steam game launch option? > That should force the OpenGL backend ...
23 more matching in this thread
The Elder Scrolls IV: Oblivion
appid 22330
1 threads, 1 open
1 matching
The Elder Scrolls IV: Oblivion
proton
open
Whitelist Request
Regression
#718 路 51 comments 路 updated 2025-07-07 路 1 matching
comment by
kisak-valve
maintainer
路 2020-02-18 路
view
路
github
Thanks, can you check if `
PROTON_USE_WINED3D
=1 %command%` in the game's launch options has an effect?
[Whitelist] Bejeweled 3
appid 78000
2 threads, 1 open
3 matching
Bejeweled 3 crashes on startup
proton
open
Game compatibility
Regression
#2025 路 16 comments 路 updated 2023-05-31 路 3 matching
comment by
lucifertdark
路 2018-11-24 路
view
路
github
Add
PROTON_USE_WINED3D
=1 %command% to launch options with Proton 3.16-4 Beta & the game will work again.
comment by
IanTrudel
路 2023-05-31 路
view
路
github
Have you tried `
PROTON_USE_WINED3D
=1 %command%` in the launch options? This is the only way I can get ...
1 more matching in this thread
Cossacks 3
appid 333420
1 threads, 0 open
1 matching
Cossacks 3
proton
closed
Game compatibility - Unofficial
Regression
#3956 路 15 comments 路 updated 2022-07-31 路 1 matching
comment by
kisak-valve
maintainer
路 2020-06-13 路
view
路
github
Thanks, can you check if setting the game's launch options to `
PROTON_USE_WINED3D
=1 %command%` has an effect?
GTA V
appid 271590
8 threads, 1 open
23 matching
Grand Theft Auto V
proton
open
Game compatibility - Unofficial
Regression
#37 路 1,693 comments 路 updated 2026-06-25 路 23 matching
comment by
Fatmice
路 2019-09-19 路
view
路
github
... I must have
PROTON_USE_WINED3D
=1 in the set launch options.
comment by
artemyto
路 2019-09-19 路
view
路
github
Isn't it simpler to add bultin directx dll overrides for launcher instead of use
PROTON_USE_WINED3D
, copy dlls ...
21 more matching in this thread
Fallout 4
appid 377160
3 threads, 1 open
4 matching
Fallout 4
proton
open
Game compatibility - Unofficial
Regression
XAudio2
DXVK/D3D9 馃惛
#308 路 252 comments 路 updated 2026-08-27 路 4 matching
comment by
kisak-valve
maintainer
路 2020-04-12 路
view
路
github
Hello @xnick, can you check if setting `
PROTON_USE_WINED3D
=1 %command%` in the game's launch options has an ...
comment by
sebaro
路 2022-05-26 路
view
路
github
... It works with OpenGL, "
PROTON_USE_WINED3D
=1" Edit2: I think it's a shader cache issue, if I delete ...
2 more matching in this thread
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