protonscr
12 results, 16 hits for PROTON_USE_WINED3D

Need for Speed: The Run - in-game information messages are blank dxvkclosedd3d11wine bugneeds apitrace

#3732 · 11 comments · updated 2025-04-04 · 1 matching
comment by Blisto91 · 2023-12-15 · view · github
In proton you need to do `PROTON_USE_WINED3D=1` as the Proton script might overrule you otherwise (at least ...

Far Cry 4 on AMD Vega 10 - Game hangs while loading (sometimes it hangs later) dxvkclosedd3d11needs feedback

#4950 · 6 comments · updated 2026-07-16 · 3 matching
comment by Blisto91 · 2025-05-28 · view · github
How is it with wined3d's Vulkan renderer? `PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan`
comment by Elxes04 · 2025-05-30 · view · github
> How is it with wined3d's Vulkan renderer? > `PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan` i will try ASAP, i ...
issue by Elxes04 · 2025-05-26 · view · github
... Using `PROTON_USE_WINED3D=1` fixes the issue, meaning this is either a MESA bug or a DXVK bug

Total War Rome 2 weird Vram crashy dxvkclosedd3d11

#2604 · 29 comments · updated 2024-11-08 · 1 matching
comment by patmann03 · 2022-04-14 · view · github
Interesting. I have no problems launching it. PROTON_USE_WINED3D=1 but I installed d3dx11_42 and the d3dcompiler_42 I'll ...

Wobbly track in Thumper in DX11 mode, track missing completely with DX9 mode dxvkclosedd3d11intel anvd3d9intel windows

#4861 · 14 comments · updated 2025-05-02 · 1 matching
comment by nokia8801 · 2025-04-22 · view · github
No, it's still wobbly with `PROTON_USE_WINED3D=1`. MangoHud doesn't seem to be working with WineD3D but ...

Le mans ultimate crashes when using DXVK dxvkopend3d11game bug

#3881 · 4 comments · updated 2024-03-04 · 1 matching
issue by Raboebie · 2024-03-03 · view · github
... Disabling DXVK via PROTON_USE_WINED3D=1 allows the game to launch to the menu without issue. It does crash ...

The Guild 3 overview map artifacts dxvkclosedd3d11

#2380 · 4 comments · updated 2021-11-29 · 1 matching
comment by Blisto91 · 2021-11-25 · view · github
... wine or launching the game through steam with `PROTON_USE_WINED3D` if that is sufficient. I have updated the opening ...

[Kerbal Space Program] GTT memory overspill due to large modpacks causes extreme frame drops dxvkopend3d11

#5140 · 10 comments · updated 2026-06-21 · 1 matching
comment by hadron13 · 2026-05-26 · view · github
Had the same issue, falling back to WineD3D with `PROTON_USE_WINED3D=1` seems to work for me. Got an ...

Fallout 4 stuck after loading screen. dxvkclosedd3d11intel anvneeds feedback

#4401 · 10 comments · updated 2025-10-15 · 1 matching
issue by maltalef101 · 2024-10-25 · view · github
... 2.3.1 ### Apitrace file(s) When testing I found that using WineD3D via `PROTON_USE_WINED3D=1` solved my ...

Overwatch 2 (D3D11) - Low performance, high RAM usage with GPL dxvkclosedd3d11

#3813 · 29 comments · updated 2026-07-09 · 1 matching
comment by rvveber · 2024-07-19 · view · github
... Turning on PROTON_USE_WINED3D=1 makes the game even more unplayable but not related to a memory leak. Can ...

Terra Invicta with DXVK and Nvidia GPU's has severe performance issues dxvkclosedd3d11performanceneeds feedbackgame bug

#2990 · 14 comments · updated 2025-06-10 · 1 matching
issue by Mashaaaaaaaaaaa · 2022-10-14 · view · github
... My testing with Proton-GE showed that PROTON_USE_WINED3D=1 significantly mitigates the performance issues, but is not a ...

Kerbal Space Program 2 (KSP2) has few fps and consumes all VRAM (8 GB) dxvkclosedd3d11

#3268 · 53 comments · updated 2024-11-27 · 3 matching
comment by kolAflash · 2023-02-26 · view · github
... makes the game run smooth if he uses `PROTON_USE_WINED3D=1`. And I guess `PROTON_HIDE_NVIDIA_GPU=1` is similar to ...
issue by kolAflash · 2023-02-24 · view · github
... When using WINED3D (when using Proton by setting `PROTON_USE_WINED3D=1` I easily get > 25 fps. And with WINED3D ...
comment by Mr-nUUb · 2023-03-11 · view · github
... Game runs better with `PROTON_USE_WINED3D=1`, but it's not as smooth as DXVK after reloading (WINED3D has ...

New World - Failed to create buffer view and crashing dxvkclosedd3d11

#3698 · 18 comments · updated 2023-11-07 · 1 matching
issue by OfficialEsco · 2023-10-26 · view · github
... ve removed Mangohud and Gamemode from launch options - PROTON_USE_WINED3D=1 makes it "The computer fails to meet one ...