6 results, 10 hits for PROTON_USE_WINED3D
#4950 · 6 comments
· updated 2026-07-16
· 3 matching
How is it with wined3d's Vulkan renderer?
`
PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan`
> How is it with wined3d's Vulkan renderer?
> `
PROTON_USE_WINED3D=1 WINE_D3D_CONFIG=renderer=vulkan`
i will try ASAP, i ...
... Using `
PROTON_USE_WINED3D=1` fixes the issue, meaning this is either a MESA bug or a DXVK bug
#1549 · 21 comments
· updated 2022-07-25
· 1 matching
... attempt try and bypass dxvk? The performance might be bad but just as a experiment.
```
PROTON_USE_WINED3D=1 %command%
```
#3563 · 26 comments
· updated 2025-06-11
· 2 matching
Also I would like to add that using `
PROTON_USE_WINED3D=1` (which tells proton to translate to OpenGL) gives ...
... Also I would like to add that using
PROTON_USE_WINED3D=1 (which tells proton to translate to OpenGL) gives ...
#4401 · 10 comments
· updated 2025-10-15
· 1 matching
... 2.3.1
### Apitrace file(s)
When testing I found that using WineD3D via `
PROTON_USE_WINED3D=1` solved my ...
#2457 · 9 comments
· updated 2025-07-12
· 2 matching
Can confirm the game launches with a black screen with proton and that it launches fine with `
PROTON_USE_WINED3D ...
... tested `storm-menu` in Windows 10 and Proton+`
PROTON_USE_WINED3D` and got good screens
(there is a random weather ...
#2990 · 14 comments
· updated 2025-06-10
· 1 matching
issue by
Mashaaaaaaaaaaa · 2022-10-14 ·
view ·
github ... My testing with Proton-GE showed that
PROTON_USE_WINED3D=1 significantly mitigates the performance issues, but is not a ...