protonscr
30 results, 43 hits for DXVK_ASYNC=1

Crimson Desert appid 3321460 2 threads, 1 open 6 matching

Crimson Desert protonopenGame compatibility - UnofficialNVIDIA drivers

#9595 · 292 comments · updated 2026-08-28 · 6 matching
comment by ThomasEricB · 2026-03-28 · view · github
... Please try again after doing that. > PROTON_ENABLE_NVAPI=1 PROTON_ENABLE_WAYLAND=1 DXVK_ASYNC=1 mangohud %command% @Sazzels Also, try again ...
comment by Virkkunen · 2026-03-30 · view · github
... experimental > > Proton settings: ` PROTON_USE_NTSYNC=1 PROTON_ENABLE_WAYLAND=1 %command%` > also tried other flags: `MANGOHUD=1 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 ...

Forza Horizon 6 appid 2483190 1 threads, 1 open 2 matching

Forza Horizon 6 protonopenGame compatibility - Unofficial

#9789 · 362 comments · updated 2026-08-26 · 2 matching
comment by MustardForBreakfast · 2026-07-02 · view · github
... severe stuttering, I tried both `DXVK_ASYNC=1` and blowing away the cache directory you called out, but the ...
comment by Jakeshadow · 2026-07-01 · view · github
... A few things worth trying: - Enable `DXVK_ASYNC=1` if your Proton build supports it (async shader compilation) - Clear ...

Monster Hunter Wilds – Severe graphical artifacts on NVIDIA RTX 5000 series (Linux, Proton-GE and Proton 9) protonclosed

#9577 · 1 comments · updated 2026-03-15 · 1 matching
issue by syberre374 · 2026-03-15 · view · github
... compatdata prefix - Vulkan forced - DX12 disabled - NVAPI disabled - DXVK_ASYNC=1 - multiple Proton versions - Wine-GE via Heroic - Steam ...

Red textures/particles with custom map assets in StarCraft 2 on NVIDIA 595.x driver dxvkclosedwine bug

#5616 · 5 comments · updated 2026-08-20 · 1 matching
issue by dgippner1983 · 2026-05-03 · view · github
... Installed d3dcompiler_47 via protontricks → partial improvement Deleted userCache.bin shader cache repeatedly → no change Tested DXVK_ASYNC=1 → no ...

Once Human appid 2139460 1 threads, 1 open 2 matching

Once Human protonopenGame compatibility - UnofficialXAudio2

#7888 · 158 comments · updated 2025-07-12 · 2 matching
comment by xpander69 · 2024-09-26 · view · github
> Personally I've found Proton Experimental with DXVK_ASYNC=1 to be the smoothest, and have the most issues ...
comment by joker-119 · 2024-09-26 · view · github
... Personally I've found Proton Experimental with DXVK_ASYNC=1 to be the smoothest, and have the most issues ...

HELLDIVERS 2 appid 553850 3 threads, 1 open 2 matching

HELLDIVERS™ 2 protonopenGame compatibility - UnofficialRegressionXAudio2

#7486 · 402 comments · updated 2026-08-27 · 2 matching
comment by wold9168 · 2026-05-04 · view · github
... My launch options is `PROTON_VKD3D_HEAP=1 PROTON_USE_NTSYNC=1 DXVK_ASYNC=1 PROTON_ENABLE_WAYLAND=1 gamemoderun mangohud %command% --useallavailablecores --use-d3d12`
comment by D0Nv3rg4x · 2026-03-21 · view · github
... Playable with tweaks** **Working launch options:** RADV_PERFTEST=gpl,aco,nggc,sam PROTON_USE_WINED3D=0 WINE_FULLSCREEN_INTEGER_SCALING=0 DXVK_ASYNC=1 %command ...

The Last of Us™ Part II Remastered appid 2531310 2 threads, 1 open 1 matching

The Last of Us™ Part II Remastered protonopenGame compatibility - UnofficialNVIDIA drivers

#8585 · 85 comments · updated 2026-08-09 · 1 matching
comment by ghost · 2025-04-13 · view · github
... PROTON_LOG=1 PROTON_USE_WINED3D=0 DXVK_ASYNC=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 mangohud %command% D: PROTON_LOG=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_NVAPI_ENABLE ...

Overwatch appid 2357570 3 threads, 1 open 1 matching

Overwatch protonopenGame compatibility - Unofficial

#7033 · 282 comments · updated 2026-08-18 · 1 matching
comment by CuteSkyler · 2025-03-19 · view · github
... to Steam. My current mess of parameters is: DXVK_ASYNC=1 __GL_SHADER_DISK_CACHE=1 __GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 __GL_SHADER_DISK_CACHE_SIZE=1000000000 LD_PRELOAD="" PROTON_USE_XALIA ...

Flickering graphics when using DXVK with Vulkan in Wuthering Waves dxvkclosedd3d11intel anv

#5342 · 14 comments · updated 2026-02-09 · 3 matching
comment by colleirose · 2025-11-23 · view · github
... SteamOS=1 STEAMDECK=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_ASYNC=1 WINE_GSTREAMER=1 GDK_BACKEND=x11 VK_DRIVER_FILES=/usr/share/vulkan ...
comment by TheEndProd · 2025-11-26 · view · github
... My current options set at lauch are: `INTEL_DEBUG=stall DXVK_ASYNC=1 %command% -dx12` Might be worth giving a ...
issue by colleirose · 2025-11-23 · view · github
... SteamOS=1 STEAMDECK=1 PROTON_NO_ESYNC=1 DXVK_ASYNC=1 WINE_GSTREAMER=1 GDK_BACKEND=x11 VK_DRIVER_FILES=/usr/share/vulkan/icd.d ...

Once Human protonclosed

#7982 · 4 comments · updated 2024-09-26 · 1 matching
issue by glenni83 · 2024-08-10 · view · github
... Some state that they use DXVK_ASYNC=1 to fix the problem. But as far as i know, that ...

Call of Duty: Modern Warfare Remastered crash on campaign mission "Aftermath" dxvkclosednvidia proprietary

#2735 · 14 comments · updated 2024-10-24 · 1 matching
issue by kernle32dll · 2022-07-20 · view · github
... As per the [ProtonDB listing](https://www.protondb.com/app/393080), my run command is `DXVK_ASYNC=1 %command ...

Kingdom Come: Deliverance II – freeze after Maleshov exit cutscene protonclosed

#9128 · 2 comments · updated 2025-10-22 · 1 matching
issue by NoahPladys · 2025-10-22 · view · github
... game unplayable), is forcing DX11 with PROTON_USE_DXVK=1 DXVK_ASYNC=1 %command% -dx11. This gave me a black screen ...

Tomb Raider appid 203160 1 threads, 1 open 1 matching

Tomb Raider protonopenGame compatibility - Unofficial

#9317 · 12 comments · updated 2026-06-19 · 1 matching
comment by gordan-ramsey · 2026-06-19 · view · github
... PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 PROTON_HIDE_NVIDIA_GPU=0 DXVK_ASYNC=1 -I tried to disable steam overlay (and enabling it) -Disabled ...

Odd Behavior in Overwatch 2 on AMDGPU's dxvkopen

#3821 · 1 comments · updated 2025-02-28 · 1 matching
issue by ZeusThundr · 2024-01-28 · view · github
... 777de5dd) and using Proton-GE-30 without `DXVK_ASYNC=1` the time it takes to compile shaders is on ...

Wuthering Waves appid 3513350 2 threads, 1 open 3 matching

Wuthering Waves protonopenGame compatibility - UnofficialXAudio2

#8569 · 30 comments · updated 2026-08-21 · 3 matching
comment by colleirose · 2025-11-23 · view · github
... SteamOS=1 STEAMDECK=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_ASYNC=1 WINE_GSTREAMER=1 GDK_BACKEND=x11 VK_DRIVER_FILES=/usr/share/vulkan ...
comment by Jessidhia · 2026-02-24 · view · github
> `SteamOS=1 STEAMDECK=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 DXVK_ASYNC=1 WINE_GSTREAMER=1 GDK_BACKEND=x11 VK_DRIVER_FILES=/usr/share/vulkan ...

HITMAN World of Assassination appid 1659040 1 threads, 1 open 1 matching

HITMAN World of Assassination protonopenGame compatibility - UnofficialoverlayNVIDIA driversXAudio2

#5536 · 119 comments · updated 2026-08-08 · 1 matching
comment by alkaris2 · 2025-02-12 · view · github
... Steam Launch Option: ``` PROTON_LOG=1 PROTON_LOG_DIR="/home/$USER/SteamLogs/" DXVK_ASYNC=1 PROTON_ENABLE_NVAPI=1 PROTON_HIDE_NVIDIA_GPU=0 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL ...

Severe graphical artifacts in Dead by Daylight on Linux protonclosed

#8788 · 1 comments · updated 2025-06-10 · 1 matching
issue by Sayano78 · 2025-06-09 · view · github
... RADV_DEBUG=llvm RADV_DEBUG=nodcc PROTON_USE_WINED3D=1 MESA_GL_VERSION_OVERRIDE=4.5 DXVK_ASYNC=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 Disabling Steam Overlay ...

[Feature request] Better performance on eGPUs dxvkopenperformance

#3694 · 28 comments · updated 2026-01-24 · 1 matching
issue by sysrq-reisub · 2023-10-22 · view · github
... AMDGPU PRO ### Workarounds tested RADV_PERFTEST=dmashaders RADV_PERFTEST=nosam DXVK_ASYNC=1 (no changes) ### Summary Its pretty much known for ...

Outlast closes container dxvkclosed

#4867 · 2 comments · updated 2025-04-26 · 1 matching
comment by ghost · 2025-04-26 · view · github
... 4.5COMPAT Enables OpenGL 4.5 compatible mode DXVK_ASYNC=1, 0 Enables asynchronous shader compilation (reduces freezes? GL ...

Dying Light 2 Stay Human: Reloaded Edition appid 534380 1 threads, 1 open 1 matching

Dying Light 2 Stay Human: Reloaded Edition protonopenGame compatibility - UnofficialRegressionNVIDIA driversXAudio2

#5542 · 67 comments · updated 2026-02-26 · 1 matching
comment by Rabcor · 2024-09-01 · view · github
... I've tried a lot of different launch options (`PROTON_HIDE_NVIDIA_GPU=0 PROTON_ENABLE_NVAPI=1 DXVK_ASYNC=1 VKD3D_FEATURE_LEVEL=12_1 VKD3D_CONFIG ...
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