protonscr
110 results, 169 hits for WINEDLLOVERRIDES

Cyberpunk 2077 appid 1091500 7 threads, 1 open 3 matching

Cyberpunk 2077 Mod Organizer 2 won't open the game after installing mods with their respective Winedlloverrides protonclosed

#9508 路 1 comments 路 updated 2026-02-16 路 1 matching
issue by Narcrop 路 2026-02-16 路 viewgithub
... Set up steam runtime with: **Proton Experimental** set the launch configurations: `WINEDLLOVERRIDES="winmm=n,b;version=n,b ...

Cyberpunk 2077 protonopenGame compatibility - UnofficialRegressionNVIDIA drivers

#4450 路 1,801 comments 路 updated 2026-07-17 路 2 matching
comment by kisak-valvemaintainer 路 2026-02-16 路 viewgithub
Cyberpunk 2077 (1091500) Mod Organizer 2 won't open the game after installing mods with their respective Winedlloverrides ...
comment by Narcrop 路 2026-02-25 路 viewgithub
... launch parameters, you must add the overrides to load the mods correctly: "WINEDLLOVERRIDES="winmm,version=n,b" %command%"

Wine 9.0 flatpak not working with flatpaked dxvk dxvkclosedprobably not our bug

#4064 路 8 comments 路 updated 2026-02-12 路 3 matching
issue by ColinKinloch 路 2024-06-08 路 viewgithub
... Fiddling around with `WINEPATH` and `WINEDLLOVERRIDES` it seems that I can get it working so long as all ...
comment by Blisto91 路 2026-02-12 路 viewgithub
> Also, out of curiosity, if I set WINEDLLOVERRIDES='d3d9,d3d11,etc=n' with the appropriate WINEDLLPATH, will Wine ...
comment by user1-github 路 2025-07-10 路 viewgithub
... Also, out of curiosity, if I set WINEDLLOVERRIDES='d3d9,d3d11,etc=n' with the appropriate WINEDLLPATH, will Wine ...

Far Cry 5: Vehicle Reverse and Helicopter Descend actions fail with Steam Input in Proton 10.0 (Steam Controller) protonclosed

#9905 路 1 comments 路 updated 2026-06-24 路 1 matching
issue by M-Gilly 路 2026-06-24 路 viewgithub
... controller stopped functioning. ```bash WINEDLLOVERRIDES="dinput8=d" %command% ``` Result: game crashed before launch. ## Attachments Attached: * steam-552520-proton9 ...

Heavy Rain appid 960910 2 threads, 1 open 1 matching

Heavy Rain protonopenGame compatibility - UnofficialXAudio2

#4044 路 15 comments 路 updated 2026-04-27 路 1 matching
issue by leinardi 路 2020-07-05 路 viewgithub
... As a workaround for the facial animation issue it is possible to use the following WINEDLLOVERRIDES as game ...

Far Cry 4 appid 298110 2 threads, 1 open 2 matching

Far Cry 4 - Not Launching protonclosed

#9579 路 2 comments 路 updated 2026-03-16 路 1 matching
issue by xairaven 路 2026-03-16 路 viewgithub
... Applied WINEDLLOVERRIDES="wineusb.sys,winebus.sys=d" to prevent known winedevice.exe segmentation faults. (Improved background stability, but ...

Far Cry 4 protonopenGame compatibility - UnofficialoverlayXAudio2

#2143 路 73 comments 路 updated 2026-04-10 路 1 matching
comment by kisak-valvemaintainer 路 2026-03-16 路 viewgithub
... Applied WINEDLLOVERRIDES="wineusb.sys,winebus.sys=d" to prevent known winedevice.exe segmentation faults. (Improved background stability, but ...

Forza Horizon 5 appid 1551360 2 threads, 1 open 1 matching

Forza Horizon 5 protonopenGame compatibility - UnofficialNVIDIA driversXAudio2

#5285 路 910 comments 路 updated 2026-08-21 路 1 matching
comment by Hema2-official 路 2025-02-01 路 viewgithub
@asthetical You probably want to try `WINEDLLOVERRIDES="mfplay.dll=d" %command%`, this helped me start the game.

Gamescope with HDR enabled results in completely broken Steam screenshots steamopenoverlay

#11165 路 20 comments 路 updated 2026-08-08 路 1 matching
issue by salixor 路 2024-08-06 路 viewgithub
... with the following parameters : ``` DXVK_HDR=1 PROTON_ENABLE_NVAPI=1 WINEDLLOVERRIDES="dinput8=n,b;dxgi=n,b" gamescope -W 3440 ...

Whitelist "dinput8.dll" as "native, then built-in" by default in every new Proton prefix protonclosedFeature Request

#7974 路 1 comments 路 updated 2024-12-17 路 1 matching
issue by Tiagoquix 路 2024-08-09 路 viewgithub
... However, for it to work, `WINEDLLOVERRIDES="dinput8=n,b"` needs to be set in the game launch options ...

Shadows of Adam appid 506510 1 threads, 1 open 1 matching

Shadows of Adam protonopenGame compatibility - Unofficial

#7700 路 3 comments 路 updated 2026-05-22 路 1 matching
comment by waspennator 路 2025-04-14 路 viewgithub
... Maybe the "WINEDLLOVERRIDES=dcomp=d" command can be added until it gets fixed on dxvks end?

Assassin's Creed Shadows appid 3159330 4 threads, 1 open 2 matching

Assassin's Creed Shadows protonopenGame compatibility - Unofficial

#8543 路 65 comments 路 updated 2026-08-05 路 2 matching
comment by praz01 路 2026-07-05 路 viewgithub
... crashing. - `--buildtype=debugoptimized` built dlls - Following overrides: - `VKD3D_CONFIG=descriptor_heap,breadcrumbs` - `PROTON_VKD3D_HEAP=1` - `VKD3D_DEBUG=err` - `WINEDLLOVERRIDES=d3d12,d3d12core=n`
comment by pquerner 路 2025-04-18 路 viewgithub
... run command: `mangohud PROTON_LOG=1 WINEDLLOVERRIDES=libglesv2.dll=d DXVK_FRAME_RATE=60 %command%` [steam-3159330 (1).zip](https://github ...

Borderlands 2 Ran out of video memory dxvkopend3d932-bitcan't reproduce

#5626 路 24 comments 路 updated 2026-08-25 路 2 matching
issue by UnknownSuperficialNight 路 2026-05-10 路 viewgithub
... Borderlands 2 launch options: `PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_WINED3D=0 WINEDLLOVERRIDES="ddraw=n,b" mangohud %command% -NoStartupMovies -NoLauncher -NoSplash` ### System ...
comment by UnknownSuperficialNight 路 2026-05-11 路 viewgithub
... im using `DXVK_CONFIG="dxvk.enableGraphicsPipelineLibrary = False" PROTON_FORCE_LARGE_ADDRESS_AWARE=1 PROTON_USE_WINED3D=0 WINEDLLOVERRIDES="ddraw=n,b" mangohud %command% -NoStartupMovies -NoLauncher ...

Final Fantasy XVI - Crash during cutscenes with protonclosed

#9859 路 2 comments 路 updated 2026-06-07 路 1 matching
comment by Zinkfish 路 2026-06-06 路 viewgithub
... FFXVIfix requires the use of `WINEDLLOVERRIDES="dinput8=n,b"`, `PULSE_LATENCY_MSEC=60` addressed a sound issue that is NOT ...

Willful appid 664060 1 threads, 1 open 1 matching

Willful protonopenGame compatibility - Unofficial

#8282 路 2 comments 路 updated 2024-12-04 路 1 matching
comment by Blisto91 路 2024-12-03 路 viewgithub
... For now you can work around the issue by launching the game with `WINEDLLOVERRIDES="dcomp=" %command%`

Elin appid 2135150 1 threads, 1 open 1 matching

Elin protonopenGame compatibility - Unofficial

#8522 路 2 comments 路 updated 2026-05-05 路 1 matching
issue by waspennator 路 2025-03-14 路 viewgithub
... the problem? --> Game needs to be run with "WINEDLLOVERRIDES="winhttp=n,b" %command%" or mods will only partially ...

灏戝コ鍓嶇嚎 - Girls' Frontline appid 3347970 1 threads, 1 open 4 matching

灏戝コ鍓嶇嚎 - Girls' Frontline protonopenGame compatibility - Unofficial

#8808 路 9 comments 路 updated 2025-11-20 路 4 matching
comment by Mingu113 路 2025-11-19 路 viewgithub
... Add ``WINEDLLOVERRIDES="iphlpapi=n" %command%`` in the game launch option and choose Proton 7 for the game, this ...
comment by Ponchman 路 2025-11-18 路 viewgithub
... Though after replacing the DLL with a microsoft origin one and putting `WINEDLLOVERRIDES="iphlpapi=n" %command%` in game ...

ARC Raiders appid 1808500 5 threads, 1 open 4 matching

ARC Raiders protonopenGame compatibility - UnofficialNVIDIA drivers

#9164 路 118 comments 路 updated 2026-06-19 路 4 matching
comment by rcv11x 路 2025-11-13 路 viewgithub
... I just added this launch option: `WINEDLLOVERRIDES="winepulse.drv=d;winealsa.drv=b"` and the game no longer ...
comment by domWalters 路 2025-12-29 路 viewgithub
... I have tried the following to resolve this: > PULSE_LATENCY_MSEC=60 > WINE_AUDIODRIVER=pulse > WINEDLLOVERRIDES="mmdevapi.dll=b" > WINEDLLOVERRIDES="winepulse ...

Geometry Dash screen tearing issues protonclosed

#9622 路 1 comments 路 updated 2026-03-27 路 1 matching
issue by Askebo 路 2026-03-27 路 viewgithub
... Linux Mint, flatpak version of steam, going through proton 10.0-4, Geode mod installed with `WINEDLLOVERRIDES="xinput1_4 ...

Outlast 2 appid 414700 2 threads, 1 open 2 matching

Outlast 2 protonopenGame compatibility - Unofficial

#9293 路 10 comments 路 updated 2025-12-14 路 2 matching
issue by superboo07 路 2025-12-09 路 viewgithub
... The issue arrises with the mod loader, which I had to make hookable by adding that WINEDLLOVERRIDES. When ...
comment by kisak-valvemaintainer 路 2025-12-09 路 viewgithub
... I wouldn't have expected `WINEDLLOVERRIDES="dinput8=n,b"` to be needed to be set manually as an ...

DEATH STRANDING 2: ON THE BEACH appid 3280350 2 threads, 1 open 4 matching

DEATH STRANDING 2: ON THE BEACH protonclosedGame compatibility - Unofficial

#9593 路 111 comments 路 updated 2026-07-07 路 3 matching
comment by Faugus 路 2026-03-21 路 viewgithub
... https://github.com/jas0n098/DS2NetFix Copy both files into your game folder and set the launch arguments: `WINEDLLOVERRIDES ...
comment by Reledia 路 2026-03-21 路 viewgithub
... https://github.com/jas0n098/DS2NetFix > > Copy both files into your game folder and set the launch arguments: `WINEDLLOVERRIDES ...

DEATH STRANDING 2: ON THE BEACH protonopenGame compatibility - Unofficial

#10033 路 0 comments 路 updated 2026-08-02 路 1 matching
issue by valik-kupodon 路 2026-08-02 路 viewgithub
... Attempting to disable the specific DLL via WINEDLLOVERRIDES="nvngx_dlssg=d" results in the game refusing to launch entirely ...

DualSense advanced features compatibility protonopen

#5900 路 360 comments 路 updated 2026-08-22 路 1 matching
comment by Eljeyna 路 2025-12-30 路 viewgithub
Ratchet & Clank: Rift Apart works with parameter: WINEDLLOVERRIDES="xaudio2_8,xaudio2_9=b" UPD: tested some games works out of ...
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