protonscr
103 results, 205 hits for PROTON_USE_WINED3D

Doom 3: BFG Edition appid 208200 1 threads, 1 open 1 matching

Doom 3: BFG Edition protonopenGame compatibility - UnofficialRegressionXAudio2

#569 路 56 comments 路 updated 2026-01-29 路 1 matching
comment by MasterCATZ 路 2019-10-25 路 viewgithub
try PROTON_USE_WINED3D=1

ASTRONEER appid 361420 1 threads, 1 open 4 matching

ASTRONEER protonopenGame compatibility - UnofficialRegressionXAudio2

#243 路 88 comments 路 updated 2025-06-02 路 4 matching
comment by grazzolini 路 2019-09-30 路 viewgithub
@z5d69, try running with PROTON_USE_WINED3D=1 %command%.
comment by grazzolini 路 2019-04-19 路 viewgithub
... Since setting PROTON_USE_WINED3D and using primusrun (in my case) works, I suspect this is an issue with DXVK ...

World of Warships appid 552990 2 threads, 1 open 10 matching

World of Warships protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#333 路 165 comments 路 updated 2025-03-19 路 10 matching
comment by OvermindDL1 路 2019-04-20 路 viewgithub
... Game would not launch without `PROTON_USE_WINED3D=1`, it does launch with it but displays the same image as ...
comment by nightsky30 路 2020-12-19 路 viewgithub
`PROTON_USE_WINED3D=1 %command%` no longer fixes the crashing for me :unamused:

Warframe appid 230410 5 threads, 1 open 5 matching

Warframe protonopenGame compatibility - UnofficialRegressionXAudio2

#167 路 510 comments 路 updated 2026-04-19 路 5 matching
comment by Frontear 路 2019-03-11 路 viewgithub
@joro1881 Try using `PROTON_USE_WINED3D=1 PROTON_NO_ESYNC=1` as a launch option
comment by kisak-valvemaintainer 路 2019-05-15 路 viewgithub
... As an alternative, you can try adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options to get ...

BlazBlue Cross Tag Battle appid 702890 1 threads, 1 open 2 matching

BlazBlue Cross Tag Battle protonopenGame compatibility - UnofficialXAudio2DXVK/D3D9 馃惛

#2832 路 10 comments 路 updated 2021-08-03 路 2 matching
comment by kisak-valvemaintainer 路 2020-02-08 路 viewgithub
Hello @DraconYale, can you test if `PROTON_USE_WINED3D=1 %command%` has an effect?
comment by DraconYale 路 2020-05-06 路 viewgithub
... The occasional freeze caused by the lobby list still persists. (I'm still starting the game with `PROTON_USE_WINED3D ...

Arma 3 appid 107410 5 threads, 1 open 2 matching

Arma 3 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#2364 路 194 comments 路 updated 2026-08-16 路 2 matching
comment by ByCybernetik 路 2019-08-23 路 viewgithub
@RookySoap Arma 3 via WineD3D not working Variable PROTON_USE_WINED3D=1 %command% will not help
comment by kisak-valvemaintainer 路 2019-08-23 路 viewgithub
... By the way, does using `PROTON_USE_WINED3D=1 %command%` as your launch options help?

The Riftbreaker appid 780310 1 threads, 1 open 1 matching

The Riftbreaker protonopenGame compatibility - UnofficialXAudio2.NET

#5668 路 11 comments 路 updated 2024-09-09 路 1 matching
comment by thunder1410 路 2022-08-04 路 viewgithub
Using the PROTON_USE_WINED3D=1 launch option fixes the issue with a significant performance hit.

Age of Empires II Definitive Edition appid 813780 3 threads, 1 open 25 matching

Age of Empires II: Definitive Edition protonopenGame compatibility - UnofficialRegressionXAudio2

#3189 路 701 comments 路 updated 2026-07-06 路 25 matching
comment by EnriqueWood 路 2019-12-03 路 viewgithub
I got libstrangle to work using linux steam and proton setting PROTON_USE_WINED3D in LAUNCH_OPTION The comman used was ...
comment by RobLabRat 路 2023-07-08 路 viewgithub
> have you tried using `PROTON_USE_WINED3D=1 %command%` as steam game launch option? > That should force the OpenGL backend ...

GUILTY GEAR XX ACCENT CORE PLUS R appid 348550 1 threads, 1 open 2 matching

GUILTY GEAR XX ACCENT CORE PLUS R protonopenGame compatibility - UnofficialXAudio2Mesa driversAMD RADV

#328 路 17 comments 路 updated 2023-06-03 路 2 matching
comment by namtsui 路 2020-10-31 路 viewgithub
... Can you try PROTON_USE_WINED3D=1? ``` launch options: PROTON_DUMP_DEBUG_COMMANDS=1 PROTON_USE_WINED3D=1 PROTON_LOG=1 %command% cd ~/.steam/steam/steamapps ...
comment by namtsui 路 2020-10-31 路 viewgithub
... and sidebars and crashes nouveau gtx 770 with PROTON_USE_WINED3D=1 PROTON_LOG=1 %command% log: https://gist.github.com ...

GRIS appid 683320 1 threads, 1 open 2 matching

GRIS protonopenGame compatibility - UnofficialXAudio2

#2516 路 19 comments 路 updated 2026-06-30 路 2 matching
comment by zoli111 路 2023-09-16 路 viewgithub
`PROTON_USE_WINED3D=1 %command%` - with this launch command the game starts for me, but there is no sound.
comment by Bobb-E-Burns 路 2024-02-07 路 viewgithub
... 51) ``` Trying to run it with the `PROTON_USE_WINED3D=1` flag causes it to crash before the intro screen ...

Fallout 4 appid 377160 3 threads, 1 open 4 matching

Fallout 4 protonopenGame compatibility - UnofficialRegressionXAudio2DXVK/D3D9 馃惛

#308 路 252 comments 路 updated 2026-08-27 路 4 matching
comment by kisak-valvemaintainer 路 2020-04-12 路 viewgithub
Hello @xnick, can you check if setting `PROTON_USE_WINED3D=1 %command%` in the game's launch options has an ...
comment by sebaro 路 2022-05-26 路 viewgithub
... It works with OpenGL, "PROTON_USE_WINED3D=1" Edit2: I think it's a shader cache issue, if I delete ...

Far Cry 4 appid 298110 2 threads, 1 open 2 matching

Far Cry 4 protonopenGame compatibility - UnofficialoverlayXAudio2

#2143 路 73 comments 路 updated 2026-04-10 路 2 matching
comment by ChaosBlades 路 2022-06-07 路 viewgithub
I added **PROTON_USE_WINED3D=1 %command%** to the launch options and no it does not launch. Same result as ...
comment by ngreve 路 2022-07-07 路 viewgithub
... 18660100/177757841-dfe6bc7c-40e5-4a2f-8265-da3308a0ffd7.png) - `PROTON_USE_WINED3D=1 %command%`: Game runs, but with massive graphic glitches ...

Halo: The Master Chief Collection appid 976730 1 threads, 1 open 4 matching

Halo: The Master Chief Collection protonopenGame compatibility - UnofficialRegressionXAudio2Mesa drivers

#2907 路 991 comments 路 updated 2026-08-25 路 4 matching
comment by kisak-valvemaintainer 路 2023-08-08 路 viewgithub
Hello @rhabacker, can you check how the game behaves without `PROTON_USE_WINED3D=1`. This runtime option is not considered ...
comment by ANeilan 路 2022-09-02 路 viewgithub
okay, so if i launch a game with `PROTON_USE_WINED3D=1 %command%` on proton experimental, it runs. might be ...

Divinity Original Sin 2 appid 435150 2 threads, 1 open 6 matching

Divinity Original Sin 2 protonopenGame compatibility - UnofficialRegressionXAudio2.NET

#413 路 325 comments 路 updated 2026-07-14 路 6 matching
comment by Bamsey 路 2019-04-12 路 viewgithub
SaveGame works fine witch parameter PROTON_USE_WINED3D=1 %command% but generates some glitches like black heroes status icon or ...
comment by ivomac 路 2022-07-28 路 viewgithub
> ``` > PROTON_USE_WINED3D=1 %command% --skip-launcher > ``` With this the game launches with no window for me, but I can ...

Westworld Awakening appid 1133320 1 threads, 1 open 1 matching

Westworld Awakening protonopenGame compatibility - UnofficialXAudio2

#3337 路 7 comments 路 updated 2020-12-30 路 1 matching
comment by G4E 路 2019-12-18 路 viewgithub
When using PROTON_LOG=1 PROTON_USE_WINED3D=1 %command% [steam-1133320.log](https://github.com/ValveSoftware/Proton/files/3979931/steam ...

Halo: Spartan Assault appid 277430 1 threads, 1 open 1 matching

Halo: Spartan Assault protonopenGame compatibility - UnofficialXAudio2

#163 路 13 comments 路 updated 2021-09-24 路 1 matching
comment by kisak-valvemaintainer 路 2021-08-09 路 viewgithub
Thanks @sankasan, just a guess, but does setting the game's launch options to `PROTON_USE_WINED3D=1 %command%` have ...

Toki Tori appid 38700 1 threads, 1 open 3 matching

Toki Tori protonopenGame compatibility - UnofficialXAudio2

#6371 路 7 comments 路 updated 2024-04-07 路 3 matching
comment by kisak-valvemaintainer 路 2022-12-09 路 viewgithub
Hello @legluondunet, it might be interesting to test if setting the game's launch options to `PROTON_USE_WINED3D=1 ...
comment by legluondunet 路 2024-04-07 路 viewgithub
Now, using PROTON_USE_WINED3D=1 with Proton Experimental, the game launched normally. keyboard OK Steam overlay OK Everything seems ...

Spyro Reignited Trilogy appid 996580 1 threads, 1 open 2 matching

Spyro Reignited Trilogy protonopenGame compatibility - UnofficialXAudio2

#3035 路 68 comments 路 updated 2024-08-28 路 2 matching
comment by FurbyOnSteroids 路 2019-09-04 路 viewgithub
... Even if you run it via PROTON_USE_WINED3D=1.
comment by alkaris2 路 2022-10-24 路 viewgithub
... Launch Options: `PROTON_LOG=1 PROTON_NO_ESYNC=1 PROTON_NO_FSYNC=1 PROTON_USE_WINED3D=1 %command% -nohmd` Whether you select to use WineD3D ...

Serious Sam HD: The Second Encounter appid 41010 2 threads, 1 open 2 matching

Serious Sam HD: The Second Encounter protonopenGame compatibility - UnofficialXAudio2DXVK/D3D9 馃惛

#3639 路 4 comments 路 updated 2024-06-08 路 2 matching
comment by shoober420 路 2020-03-21 路 viewgithub
Using "PROTON_USE_WINED3D=1" makes the game playable, but performance is much less. WINED3D LOG: [steam-41010.log](https ...
issue by kisak-valvemaintainer 路 2020-03-14 路 viewgithub
... has malfunctioned and it will now close." Adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options avoids ...

Naruto Shippuden: Ultimate Ninja Storm Revolution, 2, 3 and (1) (272510 543870 234670 495140) protonopenGame compatibility - UnofficialXAudio2.NET

#103 路 65 comments 路 updated 2023-12-10 路 2 matching
comment by kisak-valvemaintainer 路 2019-02-16 路 viewgithub
Possibly a video driver specific issue? Does adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options make ...
comment by aardbol 路 2019-02-16 路 viewgithub
> Possibly a video driver specific issue? Does adding `PROTON_USE_WINED3D=1 %command%` to the game's launch options make ...
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