protonscr

The Elder Scrolls V: Skyrim Special Edition

appid 489830 3 threads, 1 open 357 comments last activity 2026-10-16
Latest maintainer comment · kisak-valve · 2026-08-19 · #4
Skyrim Special Edition may be an unseen victim of "bad engine running through proton". Issue transferred from https://github.com/ValveSoftware/Proton/issues/10078. @Isaac-Clarke posted on 2026-08-19T10:20:35: # Compatibility Report - The Elder Scrolls 5: Skyrim Special Edition. - 489830 ## System Information - GPU: Rx 6650 xt - Video driver version: Mesa 26.1.7 - Kernel version: 7.1.8-200.fc44.x86...
Threads

The Elder Scrolls V: Skyrim Special Edition proton open

#4 · 354 comments · opened 2018-08-21 · last comment 2026-10-16 by Tiagoquix

Issues with SKSE64 in Skyrim SE proton closed

#3665 · 1 comments · opened 2020-03-20 · last comment 2020-03-20 by kisak-valve

Feature Request + Modding Report: The Elder Scrolls V: Skyrim Special Edition proton closed

#2216 · 2 comments · opened 2019-01-14 · last comment 2019-01-14 by 8BitCerberus
Recent activity
  • `d3dcompiler_47` from winetricks worked for me (via protontricks) to fix Community Shaders. winetricks version: `20260125 - sha256sum: 431f82fc74000e6c864409f1d8fb495d696c03928808e3e8acffc45179312a7b`, from Arch Linux of...
  • Community Shaders notes: - Shader compilation requires a very recent version d3dcompiler_47.dll. The version currently installed by protontricks/winetricks is too old, but a PR has been submitted to winetricks to solve t...
  • codeweaverwill · 2026-09-25 · The Elder Scrolls V: Skyrim Special Edition
    > [@codeweaverwill](https://github.com/codeweaverwill) As mentioned, I reproduced the issue with different PBR texture packs. It seems that whenever Community Shaders tries to apply terrain shadows to PBR textures, they ...
  • Isaac-Clarke · 2026-08-19 · The Elder Scrolls V: Skyrim Special Edition
    > This all seems pretty normal, you get about 15% overhead from running wine/proton, in some games it manages to outperform windows anyways (especially windows 11) because windows has overhead too from excessive telemetr...
  • This all seems pretty normal, you get about 15% overhead from running wine/proton, in some games it manages to outperform windows anyways (especially windows 11) because windows has overhead too from excessive telemetry ...
  • kisak-valvemaintainer · 2026-08-19 · The Elder Scrolls V: Skyrim Special Edition
    Skyrim Special Edition may be an unseen victim of "bad engine running through proton". Issue transferred from https://github.com/ValveSoftware/Proton/issues/10078. @Isaac-Clarke posted on 2026-08-19T10:20:35: # Compatibi...
  • DamonPrince · 2026-08-07 · The Elder Scrolls V: Skyrim Special Edition
    @codeweaverwill As mentioned, I reproduced the issue with different PBR texture packs. It seems that whenever Community Shaders tries to apply terrain shadows to PBR textures, they end up broken with Proton 11.
  • codeweaverwill · 2026-08-06 · The Elder Scrolls V: Skyrim Special Edition
    > Weird texture pattern on Skyrim PBR texture mods when using Proton11 or ProtonGE11 @DamonPrince, I'm guessing this is using Community Shaders? If you could list a specific mod and/or texture pack used, that would be ve...

Proton versions over time

Launch lines, newest first

WINEDLLOVERRIDES="xaudio2_7=n,b" %command%
gamemoderun %command%
LD_PRELOAD=/usr/lib/x86_64-linux-gnu/libFAudio.so.0 %command%
DXVK_HUD=full %command%
PROTON_USE_WINED3D=1 %command%
LD_PRELOAD=/usr/lib/libFAudio.so %command%

Launch options

Upstream links

DLLs